Lesson 24 | Working with the Material Editor
Introduction
The Material Editor is an essential tool in 3ds Max Design. With the Material Editor, you can simulate an endless number of real-life materials and present them at whatever level of photorealism desired.
Objectives
After completing this lesson, you will be able to:
- Manipulate the UI of the Material Editor
- Assign materials to objects in a 3D scene
- Use the Material Explorer
The User Interface
You'll be spending a good deal of time working in the Material Editor when creating your scenes. It's important that you become comfortable with the interface ...
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