7. Character Modeling

It’s finally time to start modeling Jim! In this chapter, you learn about topology and some of the most popular modeling methods; then you’ll set up the reference images you created so that you can model over them. Finally, step by step, you model every part of Jim’s body. This phase is one of the most crucial phases of the project because it defines the shape and look of the character with which you’re going to work in the chapters to come.

What Is Mesh Topology

Mesh topology is the way in which edges are distributed along the surface of a model. Two surfaces can have identical shapes but different topologies. Topology is important because it affects how the mesh subdivides (using a Subdivision Surface modifier) and deforms. ...

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