September 2013
Beginner
292 pages
6h 19m
English
using UnityEngine;
using System.Collections;
public class FollowingPlayer : MonoBehaviour
{
public float cameraHeight = 17.0f;
public float cameraDistance = 17.0f;
private Transform playerPosition;
void Start()
{
playerPosition = GameObject.Find("Player").transform;
}
void LateUpdate( )
{
transform.position = playerPosition.position +
new Vector3(cameraDistance, cameraHeight, -cameraDistance);
transform.LookAt(playerPosition);
}
}