September 2013
Beginner
292 pages
6h 19m
English
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Q1 |
Helps keep code very organized. |
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Q2 |
A State Machine has a controller that is a Unity script, which is attached to a GameObject. The State Machine controller in this book is named |
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Q3 |
There is no limit. Use as many as needed for controlling gameflow. |
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Q4 |
A C# interface specifies the methods each State has to implement. |