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Learning C# by Developing Games with Unity 3D Beginner's Guide
book

Learning C# by Developing Games with Unity 3D Beginner's Guide

by Terry Norton
September 2013
Beginner content levelBeginner
292 pages
6h 19m
English
Packt Publishing
Content preview from Learning C# by Developing Games with Unity 3D Beginner's Guide

Time for action – opening the scripting reference documentation for the transform component

From the Reference Manual, we'll now open the Scripting Reference documentation for the Transform Component.

  1. Click the link Switch to Scripting in the upper right-hand side of the browser window as shown in the following screenshot:
    Time for action – opening the scripting reference documentation for the transform component

What just happened?

The Transform page in the Scripting Reference opens in the web browser as shown in the following screenshot:

What just happened?

Are we really supposed to know all that stuff?

Actually, no. The whole reason for why the Scripting Reference ...

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Publisher Resources

ISBN: 9781849696586Other