Skip to Content
Learning C# by Developing Games with Unity 3D Beginner's Guide
book

Learning C# by Developing Games with Unity 3D Beginner's Guide

by Terry Norton
September 2013
Beginner content levelBeginner
292 pages
6h 19m
English
Packt Publishing
Content preview from Learning C# by Developing Games with Unity 3D Beginner's Guide

Time for action – create a C# script file

As our Unity project progresses, we will have several folders to organize and store all of our C# files.

  1. Create a new Unity project and name it as State Machine.
  2. Right-click on in the Project tab and create a folder named Code.
  3. Right-click on the Code folder and a create a folder named Scripts.
  4. In the Scripts folder, create a C# Script.
  5. Immediately rename NewBehaviourScript to LearningScript.
    Time for action – create a C# script file

What just happened?

We created one of the Code subfolders, named Scripts, that we will be using to organize our C# files. This folder will contain all of our Unity script files. Later we will create other C# file folders. ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Learning C# by Developing Games with Unity 2019 - Fourth Edition

Learning C# by Developing Games with Unity 2019 - Fourth Edition

Harrison Ferrone
Unity 3D Game Development

Unity 3D Game Development

Anthony Davis, Travis Baptiste, Russell Craig, Ryan Stunkel

Publisher Resources

ISBN: 9781849696586Other