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Learning C# by Developing Games with Unity 3D Beginner's Guide
book

Learning C# by Developing Games with Unity 3D Beginner's Guide

by Terry Norton
September 2013
Beginner content levelBeginner
292 pages
6h 19m
English
Packt Publishing
Content preview from Learning C# by Developing Games with Unity 3D Beginner's Guide

Introducing the class

The class plays a major role in Unity. In fact, what Unity does with a class a little piece of magic when Unity creates Components.

You just learned about variables and methods. These two items are the building blocks used to build Unity scripts. The term script is used everywhere in discussions and documents. Look it up in the dictionary and it can be generally described as written text. Sure enough, that's what we have. However, since we aren't just writing a screenplay or passing a note to someone, we need to learn the actual terms used in programming.

Unity calls the code it creates a C# script. However, people like me have to teach you some basic programming skills and tell you that a script is really a class.

Note

In the ...

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Publisher Resources

ISBN: 9781849696586Other