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Learning C# by Developing Games with Unity 3D Beginner's Guide
book

Learning C# by Developing Games with Unity 3D Beginner's Guide

by Terry Norton
September 2013
Beginner content levelBeginner
292 pages
6h 19m
English
Packt Publishing
Content preview from Learning C# by Developing Games with Unity 3D Beginner's Guide

Time for action – making a variable private

Not all variables need to be public. If there's no need for a variable to be changed in the Inspector panel nor be accessed from other scripts, it doesn't make sense to clutter the Inspector panel with needless properties. In LearningScript, perform the following steps:

  1. Change line 6 to the following:
    private int number1 = 2;
  2. Change line 7 to the following:
    int number2 = 9;
  3. Save the file.
  4. In Unity, select Main Camera.

What just happened?

You will notice in the Inspector panel that both properties, Number 1 and Number 2 are gone.

  • Line 6: private int number1 = 2;

    The preceding line explicitly states that the number1 variable is to be private, therefore the variable is no longer a property in the Inspector panel. ...

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Publisher Resources

ISBN: 9781849696586Other