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Learning C# by Developing Games with Unity 3D Beginner's Guide
book

Learning C# by Developing Games with Unity 3D Beginner's Guide

by Terry Norton
September 2013
Beginner content levelBeginner
292 pages
6h 19m
English
Packt Publishing
Content preview from Learning C# by Developing Games with Unity 3D Beginner's Guide

Defining a method properly

Just like for variables, we have to let Unity know about a method before we can use it.

Depending on who you talk to, some will say we have to declare a method, others will say we have to define a method. Which is correct? In C#, it doesn't make any difference. Use which ever term helps you learn easier. I like to say I'm defining a method's code block, nothing like declaring a simple variable on a one line statement.

The minimum requirements for defining a method

There are three minimum requirements for defining a method:

  • The type of information, or data, a method will return to the place where the method was called
  • The name of the method should be followed by a pair of parentheses
  • A pair of curly braces should be present ...
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Publisher Resources

ISBN: 9781849696586Other