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Learning C# by Developing Games with Unity 3D Beginner's Guide
book

Learning C# by Developing Games with Unity 3D Beginner's Guide

by Terry Norton
September 2013
Beginner content levelBeginner
292 pages
6h 19m
English
Packt Publishing
Content preview from Learning C# by Developing Games with Unity 3D Beginner's Guide

Time for action – accessing a variable in the current Component

Let's look at accessing a variable in LearningScript from inside LearningScript.

  1. Modify LearningScript as shown in the following figure:
    Time for action – accessing a variable in the current Component
  2. Save the file.
  3. In Unity, click on Play.

What just happened?

Here are the outputs in the Console:

What just happened?

An analysis of the code shown in the previous code screenshot is as follows:

Line 6: string myString = "Access the variable ";

  • myString is the variable that will be accessed
  • Notice that it's private by default, yet it can still be accessed

Line 17: Debug.Log(myString ...

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Publisher Resources

ISBN: 9781849696586Other