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Learning C# by Developing Games with Unity 3D Beginner's Guide
book

Learning C# by Developing Games with Unity 3D Beginner's Guide

by Terry Norton
September 2013
Beginner content levelBeginner
292 pages
6h 19m
English
Packt Publishing
Content preview from Learning C# by Developing Games with Unity 3D Beginner's Guide

Understanding the concepts of a State Machine

The beauty of a State Machine lies in its simplicity, and you are already familiar with the concept. You probably spent at least the first 14 years, maybe more, of your life living in a State Machine environment; you just didn't know that it was a State Machine at the time.

As a child, your parents were always making you take a bath, go to school, do your homework, go to sleep, and whatever else you always had to do. When you were in school, you were in the school State. Were you allowed to do anything else? While sleeping, you were in your sleep State. Were you allowed to do anything else? How about the do your homework State?

The idea of being in a certain State is that you can only do what's allowed ...

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Publisher Resources

ISBN: 9781849696586Other