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Learning C# by Developing Games with Unity 3D Beginner's Guide
book

Learning C# by Developing Games with Unity 3D Beginner's Guide

by Terry Norton
September 2013
Beginner content levelBeginner
292 pages
6h 19m
English
Packt Publishing
Content preview from Learning C# by Developing Games with Unity 3D Beginner's Guide

Adding cameras for different viewing options

Scene1 has two possible States the game can be in:

  • The PlayStateScene1_1 State
  • The PlayStateScene1_2 State

Each State will demonstrate using a different camera and a different way to keep focused on Player as it moves around.

Camera 1 will be positioned above and at the center of the Terrain. Camera 2 moves to follow Player around the Scene.

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Publisher Resources

ISBN: 9781849696586Other