September 2013
Beginner
292 pages
6h 19m
English
We'll have three cameras, but only one will be active at a time. Their names are:
Do the following steps with Scene0 loaded to add two cameras:
LookAt Camera.50, 7, 50.
Following Camera.Look in the Scripting Reference for GameObject.SetActive. It's a method to set whether a GameObject is active or not. However, Unity can't find ...