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Learning C# by Developing Games with Unity 3D Beginner's Guide
book

Learning C# by Developing Games with Unity 3D Beginner's Guide

by Terry Norton
September 2013
Beginner content levelBeginner
292 pages
6h 19m
English
Packt Publishing
Content preview from Learning C# by Developing Games with Unity 3D Beginner's Guide

Summary

In this final chapter, we reviewed the goals of this book to teach you the C# fundamentals. C# allows the flexibility to write and use regular class files as well as Unity script files. Also, we covered why I believe using a State Machine helps to organize a project.

Hopefully, this book will have helped you to totally understand the basics of C#. If so, you now have the ability to further your C# studies and you'll find it easier to understand the tutorials available on the Internet.

I hope I was able to help you overcome the perceived mountain of fear you may have had before reading this book. Remember, code is just a series of simple steps, so take one step at a time, just like climbing that mountain.

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Publisher Resources

ISBN: 9781849696586Other