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Learning iPhone Game Development with Cocos2D 3.0 by Kirill Muzykov

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Time for action – creating a new project from a template

Before starting any serious project, let's create a very simple application using the newly installed Cocos2D templates, just to feel the taste of it. We'll do this using the following steps:

  1. Open Xcode and create a new project by navigating to File | New | Project. This will open the project creation dialog. In this dialog, you should see the new cocos2d v3.x category by navigating to iOS | cocos2d v3.x on the left of the screen. Refer to the following screenshot:
    Time for action – creating a new project from a template
  2. Go ahead and select the cocos2d iOS template. After this, click on the Next button.
  3. Let's fill out the required information. Enter ...

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