June 2014
Beginner to intermediate
434 pages
9h 49m
English
Let's create our first spritesheet that will contain all of the images that we've used before and the new images that we'll be using very soon as follows:
.dmg file and it will mount a new drive called TexturePacker. It should open in Finder straight away.TexturePacker.app in the Applications shortcut and you have TexturePacker installed. Now, we're ready to create the spritesheet itself.