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Learning Java Through Games
book

Learning Java Through Games

by Lubomir Stanchev
November 2013
Beginner content levelBeginner
386 pages
12h 14m
English
CRC Press
Content preview from Learning Java Through Games
List of Figures
0.1 Chaptersequence. ................................ xiv
1.1 A Colossus Mark 2 computer. Artwork created by United Kingdom Govern-
ment. ....................................... 4
1.2 An Intel 80486DX2 CPU from above. Photographed by Andrew Dunn. The
picture is licensed under the Creative Commons Attribution-Share Alike 2.0
Genericlicense................................... 4
1.3 DDRAM memory modules for desktop computers. Picture is from Wikipedia
commons. ..................................... 5
1.4 The game Tennis for Two. The screen shot is taken from a video made by
the Brookhaven National Laboratory, a United States Government laboratory ...
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Publisher Resources

ISBN: 9781466593312