Okay. This works well for the player, but the enemies have nothing to do except get hit. Let's give the enemies a little fire power as well. We can pretty much duplicate the same features that we added to the player's bullets, but we will be dropping bombs instead. So wash, rinse, and repeat. Create a new class for the enemy bullet. Under your File menu, add a new file. Choose the file type of Objective-C class as shown in the following screenshot:
Name your class
EnemyBullet and set the subclass to NSObject as shown in the following screenshot:
Save your file to the default project directory as shown in the following screenshot: ...