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Learning Perforce SCM by Robert Cowham, Neal Ralph Firth

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About the Reviewers

Roel Coucke is a 3D generalist, specializing in developing hard surface assets, environments, advanced shaders, and tools for videogames. He graduated at Howest University College in Belgium with a Bachelor's Degree in Game Development, a parallel study in 3D art and programming.

He worked at Guerrilla Games, Amsterdam on Killzone 3, and is an instructor in the Creative Development Series on Digital-Tutors.

Mykhailo Moroz is a software development engineer with seven years of professional experience. During his career he has been working for different projects from very small to very large companies architecting, building, and maintaining ...

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