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Learning Physics Modeling with PhysX by Krishna Kumar

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Chapter 1. Starting with PhysX 3 SDK

This chapter sheds some light on the history, features, license terms, and system requirements of PhysX. In it, we will learn how to download the PhysX SDK and configure it with MS Visual C++ 2010 for compiling PhysX programs.

Brief history

PhysX SDK is a mature physics engine, which has been under development since 2004. It was developed by Ageia with the purchase of ETH Zurich spin-off NovodeX. Ageia was a fabless semiconductor company and the first company that developed a dedicated co-processor capable of performing physics calculations, which was much faster than the general purpose CPUs available at that time.

The intention of Ageia was to sell PPU (Physics Processing Unit) cards much like the dedicated ...

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