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Learning Physics Modeling with PhysX by Krishna Kumar

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PhysX features

Nvidia PhysX is a state-of-the-art physics engine, which provides the following features:

  • Rigid body dynamics: Rigid body dynamics is the most essential aspect of physics simulation, and makes use of physics concepts such as position, velocity, acceleration, forces, momentum, impulse, friction, collision, constraints, and gravity. These properties give us the power to simulate or mimic real-world physics scenarios.
  • Character controller: Character controller is a special type of physics collider, which is mainly used for third-person or first-person player control, or any other kinematic body that may want to take advantage of the properties associated with the character controller.
  • Vehicle dynamics: Vehicle dynamics gives you the capability ...

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