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Learning Physics Modeling with PhysX by Krishna Kumar

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Summary

We finally created our first PhysX program and learned its steps from start to finish. To keep our first PhysX program short and simple, we just used a console to display the actor's position during simulation, which is not very exciting; but it was the simplest way to start with PhysX. In subsequent chapters, we will also visualize simulation by using the OpenGL library.

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