We can filter out the PVD data that we want during the PVD connection-streaming. This can be done by customizing
PxVisualDebuggerConnectionFlag. It also helps to reduce the size of streaming by ignoring data that is not required.
PxVisualDebuggerConnectionFlag::eDEBUG: This mode transfers all possible debug data of rigid bodies, shapes, articulations, and so on. It is the most demanding mode in terms of streaming bandwidth.
PxVisualDebuggerConnectionFlag::ePROFILE: This mode populates the PVD's profile view, and has very less streaming bandwidth requirements when compared to DEBUG. This flag works together with a
profileZoneManager, and it allows you to send profile events to PVD.