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Learning ShiVa3D Game Development by Wade Tracy

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Polytrails

As compared to the work required in setting up the particle effects, polytrails are going to seem downright simple. Polytrails are short for polygon trails and that's basically what they are—a trail of polygons behind an object. We are going to use polytrails to highlight the wing tips of the spaceship. I know that there wouldn't be any atmospheric effects coming off of a spaceship, but it looks nice and we can pretend that it is space dust or something that gets trapped due to magnetic flux concentrations (I'm making this stuff up!).

Go to the Preview desktop and load the Polytrail Editor window alongside the Scene Viewer window. Create a polytrail by going to Polygon Trail | Create and name it ShipWingTips. Like the particle effects, ...

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