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Learning ShiVa3D Game Development by Wade Tracy

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Summary

This chapter was a bit of a whirlwind tour and only one small part of what you can do with Authoring Tool. The best way to learn the rest is just to jump in and try—between the online documentation, search engines, and the ShiVa forum, you should be able to find the answer to most questions. Sometimes, you just have to try things out on your own, but then you gain valuable knowledge that you can share with others—become a part of the ShiVa community!

A game in roughly 100 pages—we pulled it off. You'll notice that the game is sadly incomplete in many ways, but there needs to be limits or this book would never end! We could have added a better intro, a menu for changing options, a scoring mechanism with a high score list, and so on, but ...

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