5. SpriteKit
At this point we’ve covered the basics of Swift. We’ve learned enough to start building a game. This game will contain ideas and concepts that may not have been covered yet, but we will cover them as we go, and in much more detail in their dedicated chapters. Building a game in iOS using Swift is easy when you use an awesome framework like SpriteKit. SpriteKit allows you to make games easily, with the power of OpenGL and the ease of a simpler game framework. If you haven’t ever used OpenGL in the past, let me tell you that it’s not considered easy or quick to learn. Of course, OpenGL is not impossible, but the goal behind SpriteKit was to take the power of OpenGL and reduce it to a game-making framework that had all the typical game ...
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