In this chapter we've discussed all of the standard geometries that Three.js has to offer. As you've seen, there are a whole lot of geometries that you can use right out of the box. The most important subjects to remember from this chapter are the following:
MeshBasicMaterialwith wireframe set to
true, or a
MeshNormalMaterial. That way you'll get a much better picture of the true shape of the geometries. ...