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Learning Three.js: The JavaScript 3D Library for WebGL by Jos Dirksen

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Who this book is for

This book is great for everyone who already knows JavaScript and wants to start with creating 3D graphics that run in any browser. You don't need to know anything about advanced math or WebGL, all that is needed is a general knowledge of JavaScript and HTML. The required materials and examples can be freely downloaded and all the tools used in this book are open source. So if you've ever wanted to learn how to create beautiful, interactive 3D graphics that run in any modern browser, this is the book for you.

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