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Learning Unreal Engine Android Game Development by Nitish Misra

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Packaging the project

Another way of packaging the game and testing it on your device is to first package the game, import it to the device, install it, and then play it. But first, we should discuss some settings regarding packaging, and packaging for Android.

The Maps & Modes settings

These settings deal with the maps (scenes) and the game mode of the final game. In the Editor, click on Edit and select Project settings. In the Project settings, Project category, select Maps & Modes.

The Maps & Modes settings

Let's go over the various sections:

  • Default Maps: Here, you can set which map the Editor should open when you open the Project. You can also set which map the game should ...

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