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Learning Windows 8 Game Development by Michael Quandt

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Chapter 9. Monetization

Through all of the previous chapters we have looked at how to create a game and get it into the store. In many cases developers will stop there and put the game out for free. One of the major benefits of the app and mobile gaming boom comes from the monetary benefit you can gain. Even traditional-selling models have been shaken up and adapted to take advantage of the technology people used to consume.

Through this chapter we will take a look at the options available to you so you can hopefully make some money from your work, as well as some options available to encourage others to buy your game. We'll focus on the following topics in particular:

  • Selling your game
  • Trial versions
  • Monetization models
  • In-app purchases

Once you're ...

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