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Learning XNA 3.0
book

Learning XNA 3.0

by Aaron Reed
November 2008
Beginner content levelBeginner
510 pages
16h 24m
English
O'Reilly Media, Inc.
Content preview from Learning XNA 3.0

What You Just Did

Wow. Maybe this should say, "What didn't you do?" This was a long chapter, but you did some great stuff. Let's take a look:

  • You learned how to draw 2D text on the screen.

  • You randomly generated sprites of different types.

  • You added a background image.

  • You fleshed out a system to keep score.

  • You experimented with game states and implemented three states (start, in game, and end).

  • You added splash and game-over screens using game states.

  • You added power-up effects and fine-tuning logic to your game.

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Publisher Resources

ISBN: 9780596154905Supplemental ContentErrata Page