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Learning XNA 3.0
book

Learning XNA 3.0

by Aaron Reed
November 2008
Beginner content levelBeginner
510 pages
16h 24m
English
O'Reilly Media, Inc.
Content preview from Learning XNA 3.0

What You Just Did

We covered an awful lot in this chapter. Let's take a look back at what you just did:

  • You created a split-screen two-player game.

  • You learned about network architectures (peer-to-peer versus client/server).

  • You learned about critical networking classes in XNA including the NetworkSession, PacketWriter, and PacketReader classes.

  • You implemented a 2D networked game using Games for Windows LIVE.

  • You made use of the gamer services windows for signing in and managing gamer identities in your networked game.

  • You implemented game states and peer-to-peer messaging in your networked game.

  • You added a cool slow-down bomb to the game.

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Publisher Resources

ISBN: 9780596154905Supplemental ContentErrata Page