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Libgdx Cross-platform Game Development Cookbook by Alberto Cejas Sánchez, David Saltares Márquez

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Importing and running the Libgdx official demos

Libgdx comes with a few full games to serve as example projects. Developers are encouraged to check them out, try them, and read the source code. It is a fantastic way to learn how things are done the Libgdx way.

In this recipe, you will learn how to get and run the official demos.

Getting ready

You only need to make sure your development environment works. The process to get up and running is explained in the Setting up a cross-platform development environment at the beginning of this chapter.

How to do it…

There are eight official Libgdx demos. They are as follows:

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