Developers tend to oversee audio and leave it for the later stages of production, which is a tremendous mistake because audio greatly contributes to the feel of the game. When there is good sound, it feels right. However, when the sound is bad or there is none at all, the game loses many points straightaway.
It is important to take audio into account from the very beginning. Use it to create a mood and provide constant feedback to the player.
Understandably, you might not have an audio artist or a musician on board throughout the whole project. So, what can you do if you lack sound design or composing skills? Worry no more, procedural effect generators can rescue you!
They are perfect for quick prototyping and game jams. ...