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Libgdx Cross-platform Game Development Cookbook by Alberto Cejas Sánchez, David Saltares Márquez

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Adding support for localization

The union of the previous recipes of this book provides you with a complete set of tools to develop what could be a successful game except for its narrow audience.

Libgdx comes with an out of the box internationalization and localization (i18N) system, which means that you will be able to localize your application according to the user's needs without the hassle of implementing your own or hardcoding. In addition, this will allow you to have one or more language files that will contain all the strings of your application, identified by a name that will abstract you from dealing with each language separately.

This data-driven approach fits perfectly for nonprogrammers, translators, or community projects where everybody ...

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