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Libgdx Cross-platform Game Development Cookbook by Alberto Cejas Sánchez, David Saltares Márquez

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Releasing your Libgdx game on Android

It has been a long way till here. You are now about to generate an Android Application PacKage (apk) file for your own game. Fortunately, the hardest part is done and creating it is quite easy.

You will also discover some features to explore that Google provides to enrich your game experience as much to players as to developers.

Getting ready

All you need to go further on this recipe is a Libgdx Android project, for instance, samples-android along with the core one, such as samples-core. Make sure you have the Android Development Tools (ADT) plugin installed in your Eclipse IDE. It is available at http://developer.android.com/sdk/installing/installing-adt.html.

How to do it…

Once the environment is properly set ...

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