6.2.2. Scattering Simulation
In order to model a skin layer bounded by rough surfaces, Stam extended the work by Stamnes and Conklin [233] for a skin layer bounded by a smooth surface. This work is based on the discrete-ordinate approximation of the radiative transfer equation [41]. The method of discrete-ordinates divides the radiative transport equation into n discrete fluxes to obtain n equations with n unknowns [201]. These equations were solved numerically by Stam [232] using Fourier transforms and eigenanalysis [99]. His approach was inspired by the work of Jin and Stammes [134].
Surface Reflection
The DO model takes into account the reflection and refraction from the rough surfaces by extending the BRDF model proposed by Cook and Torrance ...
Get Light and Skin Interactions now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.