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Acknowledgments
Part 1 The Art and Science of Texturing
Chapter 1 Observing the World Around Us
Looking at the World a Little Differently
The Effects of Time and Weather
The Effects of Human Interaction
Every Surface Tells a Story
Gathering References
Chapter 2 Lighting Basics
Observing Light and Its Effects
Basic Light Options in LightWave
Distant Lights
Spotlights
Point Lights
Area Lights
Linear Lights
Creating Basic Lighting Setups
The Key Light
The Fill Light
The Backlight
Part 2 The Surface Editor
Chapter 3 Introduction to the Surface Editor
Opening the Surface Editor
Edit Modes
Filtering Options
Loading, Saving, and Renaming Surfaces
The Preview Window
Edit Nodes
Smoothing
Double Sided Surfaces
The Comment Field
Chapter 4