Chapter 6. A Server Primer
IN THIS CHAPTER
Network programs always have a sender and a receiver. Generally, the sender is a client that connects to a service offered by a networked computer. Part I of this book, "Network Programming from the Client Perspective," covers in detail the client's standpoint—how to connect to a server, how to create connectionless communications, and how to use the IP- supporting tools. This chapter introduces the other half: the receiver or the server's perspective of the process.
The server's perspective completes the client/server ...