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LiveCode Mobile Development Beginner's Guide by Colin Holgate

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Preface

Everyone you know has a smart mobile device of some kind. You probably own several! The general idea of having utility applications on a phone is not new, and even cell phone and PDA games have existed for years, but the way that the iPhone used touch instead of a stylus or keyboard, and gestures to reduce the number of steps to do something, was a game changer.

The iPhone was released in June 2007, and Android OS in September 2008. If you wanted to create something that worked on both platforms you had to learn two development environments and languages; Objective-C for iPhone, and Java for Android.

In the desktop world there are several development tools that do allow you to publish to both Mac and Windows, as well as Linux in the case ...

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