Assessing the Risks
According to Deborah Aho Williamson’s research in 2005, 45 percent of American households contain some kind of video game system, and a good portion of those have Internet connections. You can play interactive games from your home computer, and games are even available on some cell phones.
As kids become teens and are left alone in the house more often, they might spend hours playing games, and parents need to know how to regulate which games they play and how they behave in those gaming situations.
Interactive gaming can carry these risks:
Harassment through text messages or voice chat
Contact with predators
Exposure to inappropriate game content, including violence and sexual content
Addiction—adults and children can become addicted ...