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LWUIT 1.1 for Java ME Developers by Biswajit Sarkar

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Chapter 2. Components

In the last chapter, we saw that the root of all widgets is the Component class. In this chapter, we shall study the Component class, and also gear up for hands-on work with LWUIT. The main topics that we shall cover are:

  • Downloading the LWUIT bundle
  • An introduction to a development tool—the Sprint Wireless Toolkit
  • Building the "Hello LWUIT!" demo using the development tool
  • The Component class, its constructor, and the kinds of methods in the class
  • The component rendering process
  • The Graphics class
  • Support for Animation and Style in Component class

The LWUIT bundle

One of the things that will be very essential for our exploration of the LWUIT API is the LWUIT bundle. The following is the URL of the page that lists all LWUIT documents ...

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