Chapter 1. The Flash Authoring Tool
Before you get started creating projects in Macromedia Flash MX 2004, it’s helpful to take a look around the authoring environment and begin to recognize and manipulate its components. When you open Flash, for the first time, you’ll see the Flash Start page. This page acts as a gateway to many documents and operations in Flash. When you open a Flash Document, you enter the Flash authoring environment. Each Flash Document consists of four basic items: the Timeline, a record of every frame, layer, and scene in your movie; the Edit Bar, which displays identifying text and menus for choosing symbols and scenes to work on; the Stage, the actual area in which your movie displays; and the work area, a space that surrounds ...
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