Skip to Main Content
Macromedia® Flash® MX 2004 Certified Designer Study Guide
book

Macromedia® Flash® MX 2004 Certified Designer Study Guide

by James English
October 2004
Beginner content levelBeginner
320 pages
5h 51m
English
Adobe Press
Content preview from Macromedia® Flash® MX 2004 Certified Designer Study Guide

Chapter 15. Breaking Up a Project

There are a number of ways to organize your application in its final form. In the old days, people used to develop all of their content in Scenes, load the entire SWF into the end user's browser all at once, then jump the playhead from point to point via animation and ActionScript. As Flash becoma more complex, a best practice emerged, and that was to break your project up into smaller, content related SWFs that don't load into the interface until they're needed.

This chapter reviews that best practice and the ActionScript you need ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Fuzzy Control and Identification

Fuzzy Control and Identification

John H. Lilly
Palm OS Programming, 2nd Edition

Palm OS Programming, 2nd Edition

Julie McKeehan, Neil Rhodes

Publisher Resources

ISBN: 0321223667Purchase book