Chapter 16. Dream Machine
As an artist, I’ve always been driven to create art that no one has ever seen before. My search for the innovative led me to computers in the early ’80s. I recognized the potential for digital technology in art and immersed myself.
A career in visual effects put me at the cutting edge of this technology, where I could explore and experiment with digital 3D tools like procedural modeling and volumetric sculpting, and apply them in unintended ways. I learned to build brand-new tools and processes that made no attempt to emulate traditional ...
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