1PuzzleScript Basics
In this chapter, you’ll learn the basic components of PuzzleScript using a simple puzzle game. We call a game a puzzle game when it’s turn-based, spatial, and solvable.
Turn-based means that events or actions in the game happen one at a time, like in a game of Checkers. The player makes a move, looks at the board, thinks about what to do next, and then makes another move. Thinking and planning are usually important parts of puzzle games.
Spatial means that it matters where objects are on the screen. In a classic puzzle game ...
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