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5Robot Heist: Creating Consequences for Losing

Now that our game has lasers, danger is a possibility, which means there’s the potential for the player to lose. What does losing mean in a game?

In Herding Cats, the player could get stuck and have to restart the level, which was a form of losing. In that case, when players make a mistake, they need to try again. So one way to think of losing is as a process by which the player learns. Every time the player makes a mistake, they learn what not to do next time. We used the same thought process when we were figuring out how to make our lasers work. A good game always makes it clear to the player what ...

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