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Make Your Own PuzzleScript Games
book

Make Your Own PuzzleScript Games

by Anna Anthropy
November 2019
Beginner content levelBeginner
184 pages
3h 18m
English
No Starch Press
Content preview from Make Your Own PuzzleScript Games

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5Robot Heist: Creating Consequences for Losing

Now that our game has lasers, danger is a possibility, which means there’s the potential for the player to lose. What does losing mean in a game?

In Herding Cats, the player could get stuck and have to restart the level, which was a form of losing. In that case, when players make a mistake, they need to try again. So one way to think of losing is as a process by which the player learns. Every time the player makes a mistake, they learn what not to do next time. We used the same thought process when we were figuring out how to make our lasers work. A good game always makes it clear to the player what ...

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Publisher Resources

ISBN: 9781098122560