Project 10: Exercise Measurement

Let’s get started on the Exercise Measurement project (Figure 4-28). I explained the basic outline of this project earlier. Before we dive into looking at code, I’ll walk through what our sketch has to do to make that outline come to life. This is frequently the best way to start on a project. Once you’ve defined the basic idea of what you want your sketch to do, go through it step by step and write down in words what your code will have to do to make those ideas real. This outline will then act as a map when you get to actually writing code, letting you dig into the details to solve individual problems without worrying that you’ll lose your place in the overall plan for how you’re going to get to a program that ...

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