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Managing Data and Media in Microsoft Silverlight 4: A mashup of chapters from Packt's bestselling Silverlight books by Todd Snyder, Kevin Dockx, Gill Cleeren, Gastón C. Hillar

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Time for action —installing Balder 3D engine

Now, we are going to create a new Silverlight application adding the necessary references to use the Balder 3D engine:

  1. Download the most recent release of Balder from http://www.codeplex.com/Balder.

    Tip

    Balder is a very active project. Thus, it regularly releases new versions adding additional features and fixing bugs. Sometimes, a new version can introduce changes to classes or methods. In the following examples, we will use version 1.0.

  2. Save all the uncompressed files in a new folder (C:\Balder).
  3. Create a new C# project using the Silverlight Application template in Visual Studio or Visual C# Express. Use 3DInvadersSilverlight as the project's name.
  4. Select File | Add Reference... and add the following ...

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