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Marmalade SDK Mobile Game Development Essentials by Sean Scaplehorn

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Exploring 3D animation further

Congratulations! You're now able to render fully animated 3D models! While this is a pretty cool achievement, the functionality we've seen so far has only scratched the surface of what the IwAnim API allows us to do. The following sections describe some of the other features that we have at our disposal.

Playing an animation backwards

There are some occasions when it is useful to be able to play an animation backwards. As an example, imagine a character kneeling down to examine an object. Rather than create a whole new animation to enable them to stand up again, we could just play the kneeling animation backwards instead.

Playing an animation backwards is achieved simply by passing a negative animation speed into the ...

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